bending

Mesh bending force classes apply a force and virial to every mesh vertex particle based on the local curvature KK of the given mesh triangulation.

Umeshbending=jmeshUj(K(rj))U_\mathrm{mesh bending} = \sum_{j \in \mathrm{mesh}} U_{j}(K(\mathbf{r}_j))

The curvature at each vertex particle jj is determined at its position rj\mathbf{r}_j.

See also

See the documentation in hoomd.mesh.Mesh for more information on the initialization of the mesh object.

Classes